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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28815 checked 19d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,814 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 341 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 281 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 32 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 40 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 122 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust WakeExp 7 (private insecure test): what is it?

With too few of its wipes on record, Rust WakeExp 7 (private insecure test)'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 18 hours ago the current world was made.

Wipe day on Rust WakeExp 7 (private insecure test): what should you expect?

The average busiest count over recent wipes is 0 players. 21 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Rust WakeExp 7 (private insecure test)?

A region is not published by Rust WakeExp 7 (private insecure test). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.234.84.19:28815.

Which Rust version is Rust WakeExp 7 (private insecure test) on?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

Is Rust WakeExp 7 (private insecure test) up, and how steady is its uptime?

Last seen 19 days 3 hours ago, Rust WakeExp 7 (private insecure test) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Tags

How should the tags on Rust WakeExp 7 (private insecure test) be read?

Tags from Rust WakeExp 7 (private insecure test), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust WakeExp 7 (private insecure test): Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Rust WakeExp 7 (private insecure test) hold in the server rankings?

On player hours over seven days, Rust WakeExp 7 (private insecure test) ranks #15,814, within the top 72% of ranked servers.

At what level does Rust WakeExp 7 (private insecure test) run its population?

Rust WakeExp 7 (private insecure test) is offline at this refresh; the last contact was 19 days 3 hours ago.

Map and rules

What are the settings on Rust WakeExp 7 (private insecure test), and its rules?

The name of Rust WakeExp 7 (private insecure test) does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on Rust WakeExp 7 (private insecure test): which one is it?

Rust WakeExp 7 (private insecure test) uses a procedural map, which the game generates.

How to join

How can a player join Rust WakeExp 7 (private insecure test)?

In the Rust console (F1), enter client.connect 85.234.84.19:28815. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.