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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28615 checked 19d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,814 top 72%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 276 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 737 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 818 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 651 / 725

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust WakeExp 7 (private insecure test): what is it?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 6 hours ago.

On Rust WakeExp 7 (private insecure test), what happens on wipe day?

The average busiest count over recent wipes is 0 players. 20 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Rust WakeExp 7 (private insecure test)?

No region is published by Rust WakeExp 7 (private insecure test). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.234.84.19:28615 is its address.

Which Rust version is Rust WakeExp 7 (private insecure test) on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on Rust WakeExp 7 (private insecure test). Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Offline at this refresh: Rust WakeExp 7 (private insecure test), last seen 19 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Lists and tags

Which meanings do the tags on Rust WakeExp 7 (private insecure test) carry?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust WakeExp 7 (private insecure test): Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust WakeExp 7 (private insecure test) compare?

Player hours for the last seven days place Rust WakeExp 7 (private insecure test) at #15,814, in the top 72% of the ranked field.

At what level does Rust WakeExp 7 (private insecure test) run its population?

No response from Rust WakeExp 7 (private insecure test) at the latest check, with a last sighting 19 days 16 hours ago.

Map and rules

What settings and rules does Rust WakeExp 7 (private insecure test) use?

Gather rate is not mentioned in the name of Rust WakeExp 7 (private insecure test). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC off.

What is the map for Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) uses a procedural map, which the game generates.

Connection

How do you connect to Rust WakeExp 7 (private insecure test)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.234.84.19:28615.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.