Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Online 85.233.150.44:35025 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:50 UTC13d ago | 3 | – | running | 0 |
| Fri 2 Oct, 12:58 UTC27d ago | 1 | halved by day 2 | 14 days | 0 |
| Sat 19 Sep, 11:22 UTC40d ago | 3 | halved by day 9 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 802 on average | 214 / 250 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 630 on average | 551 / 600 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 357 on average | 224 / 270 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 357 on average | 114 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 340 on average | 165 / 210 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 321 on average | 16 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe?
The next wipe on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 14 hours ago the current world was made.
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 47 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 5.5 when it didn't hold.
Server details
In which region does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sit?
No region appears in what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.233.150.44:35025 is its address.
Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it online now?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] reports online at the current check. The uptime it reports puts the last restart at about 3 days ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] stable?
Server fps averaged 60 over the last 48 hours, with a floor of 57. Entity count reached 83,298, covering buildings, deployables and the rest of the world. Memory use reached 4,004 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] be read?
Tags from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
The following Rust Server Analytics lists count Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, how does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] compare?
Player hours for the last seven days place Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at #7,269, in the top 33% of the ranked field.
What is the population of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 00:00 UTC with 1 players.
Map and rules
What are the settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and its rules?
Gather at 2x on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], according to the server name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: which one is it?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] uses a procedural map of size 3,700 with seed 1595316433, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.233.150.44:35025. Find it online at http://cloudrust.ru/.