My Rust server | Powered by AMP
Offline 85.228.95.55:21996 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:52 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 581 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 365 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 44 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 74 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does My Rust server | Powered by AMP wipe?
With too few of its wipes on record, My Rust server | Powered by AMP's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.
Wipe day on My Rust server | Powered by AMP: what should you expect?
The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked.
Server
In which region does My Rust server | Powered by AMP sit?
No region appears in what My Rust server | Powered by AMP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.228.95.55:21996 is its address.
Which Rust version is My Rust server | Powered by AMP on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on My Rust server | Powered by AMP. Your game must match the protocol to join, and Steam applies that update.
How reliable is My Rust server | Powered by AMP, and is it online now?
Last seen 44 hours ago, My Rust server | Powered by AMP now reports offline. The uptime it reports puts the last restart at about 11 days 22 hours ago. Uptime over the last full days (7) was 80%, or 135 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.
Is performance on My Rust server | Powered by AMP stable?
Over 48 hours the average held at 68 server fps, and the minimum was 56. Entity count reached 110,706, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,860 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on My Rust server | Powered by AMP carry?
Tags from My Rust server | Powered by AMP, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?
These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Rust server | Powered by AMP hold in the server rankings?
Player hours for the last seven days place My Rust server | Powered by AMP at #15,399, in the top 69% of the ranked field.
How many players does My Rust server | Powered by AMP carry?
My Rust server | Powered by AMP is offline at this refresh; the last contact was 44 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
How is My Rust server | Powered by AMP configured, and what rules apply?
Gather rate is not mentioned in the name of My Rust server | Powered by AMP. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on My Rust server | Powered by AMP: which one is it?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join My Rust server | Powered by AMP?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.228.95.55:21996.