[BBB].[N00B].[1]PVE.Friendly.Players
Offline 85.228.42.248:28015 checked 7h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 73 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 20 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 40 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 3 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 24 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [BBB].[N00B].[1]PVE.Friendly.Players: what is it?
The rhythm of [BBB].[N00B].[1]PVE.Friendly.Players cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 1 hours ago.
Server
In which region does [BBB].[N00B].[1]PVE.Friendly.Players sit?
No region is published by [BBB].[N00B].[1]PVE.Friendly.Players. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.228.42.248:28015.
What Rust build does [BBB].[N00B].[1]PVE.Friendly.Players run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [BBB].[N00B].[1]PVE.Friendly.Players. Your game must match the protocol to join, and Steam applies that update.
What uptime does [BBB].[N00B].[1]PVE.Friendly.Players show, and is it up?
Offline at this refresh: [BBB].[N00B].[1]PVE.Friendly.Players, last seen 7 hours ago. About 32 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.
Is performance on [BBB].[N00B].[1]PVE.Friendly.Players stable?
The 48-hour average was 94 server fps; the low was 72. At its highest the entity count was 108,223, including buildings, deployables and all else. At its highest, memory use was 3,777 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [BBB].[N00B].[1]PVE.Friendly.Players be read?
Tags from [BBB].[N00B].[1]PVE.Friendly.Players, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [BBB].[N00B].[1]PVE.Friendly.Players?
The following Rust Server Analytics lists count [BBB].[N00B].[1]PVE.Friendly.Players among their servers: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player numbers
What position does [BBB].[N00B].[1]PVE.Friendly.Players hold in the server rankings?
Player hours for the last seven days place [BBB].[N00B].[1]PVE.Friendly.Players at #8,214, in the top 37% of the ranked field.
How many players does [BBB].[N00B].[1]PVE.Friendly.Players carry?
No response from [BBB].[N00B].[1]PVE.Friendly.Players at the latest check, with a last sighting 7 hours ago. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does [BBB].[N00B].[1]PVE.Friendly.Players use?
Gather rate is not mentioned in the name of [BBB].[N00B].[1]PVE.Friendly.Players. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for [BBB].[N00B].[1]PVE.Friendly.Players?
A procedural map of size 4,321 with seed 793197, generated by the game, runs on [BBB].[N00B].[1]PVE.Friendly.Players. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to [BBB].[N00B].[1]PVE.Friendly.Players?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.228.42.248:28015.