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Drill-through Server detail

Hell and Heaven

Offline 85.204.18.46:28015 checked 26d ago

Drill-through
FilterServeris Hell and Heaven
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,934 top 70%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:13 UTC26d ago 0 – running 0
Wed 30 Sep, 18:23 UTC28d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Hell and Heaven: what is it?

With too few of its wipes on record, Hell and Heaven's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 19 hours ago.

On Hell and Heaven, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Hell and Heaven?

No region is published by Hell and Heaven. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.204.18.46:28015 is its address.

What Rust build does Hell and Heaven run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on Hell and Heaven. Your game must match the protocol to join, and Steam applies that update.

How reliable is Hell and Heaven, and is it online now?

The current status is offline for Hell and Heaven, with the last sighting 26 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Hell and Heaven carry?

Tags from Hell and Heaven, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Hell and Heaven appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Hell and Heaven fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Hell and Heaven compare?

On player hours over seven days, Hell and Heaven ranks #15,934, within the top 70% of ranked servers.

How many players does Hell and Heaven carry?

Hell and Heaven is offline at this refresh; the last contact was 26 days 7 hours ago.

Settings

What settings and rules does Hell and Heaven use?

Gather rate is not mentioned in the name of Hell and Heaven. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Hell and Heaven?

The game generates a procedural map for Hell and Heaven.

Connection

What is the way onto Hell and Heaven?

In the Rust console (F1), enter client.connect 85.204.18.46:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.