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Drill-through Server detail

Far og Son - Rust Coop

Offline 85.191.35.39:28015 checked 2d ago

Drill-through
FilterServeris Far og Son - Rust Coop
Attributes
Last refreshed
Players now 2/ 2
7-day average 1 peak 2
Rank #7,296 top 33%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:37 UTC24d ago 2 – running 2
Mon 21 Sep, 09:22 UTC36d ago 2 held half 11.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 222 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 18 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 130 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 41 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Far og Son - Rust Coop wipe?

With too few of its wipes on record, Far og Son - Rust Coop's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 21 hours.

On Far og Son - Rust Coop, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts Far og Son - Rust Coop?

No region appears in what Far og Son - Rust Coop publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.191.35.39:28015 is its address.

What Rust build does Far og Son - Rust Coop run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Far og Son - Rust Coop. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Far og Son - Rust Coop, and is it online now?

The current status is offline for Far og Son - Rust Coop, with the last sighting 2 days 20 hours ago. 5% uptime over the last 7 full days, equal to 9 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

How should the tags on Far og Son - Rust Coop be read?

Tags from Far og Son - Rust Coop, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Far og Son - Rust Coop appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Far og Son - Rust Coop among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Far og Son - Rust Coop compare?

On player hours over seven days, Far og Son - Rust Coop ranks #7,296, within the top 33% of ranked servers.

At what level does Far og Son - Rust Coop run its population?

The last sighting of Far og Son - Rust Coop was 2 days 20 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2.

Settings

How is Far og Son - Rust Coop configured, and what rules apply?

The name of Far og Son - Rust Coop does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Far og Son - Rust Coop: which one is it?

Far og Son - Rust Coop uses a procedural map, which the game generates.

Connection

How do you connect to Far og Son - Rust Coop?

In the Rust console (F1), enter client.connect 85.191.35.39:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.