LECKING
Online 85.190.161.161:11300 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for LECKING: what is it?
The force wipe is the only wipe for LECKING, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 4 hours ago.
On LECKING, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does LECKING sit?
A region is not published by LECKING. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 85.190.161.161:11300.
Which Rust version is LECKING on?
Rust network protocol 2635 and build 168909 on Windows is the setup for LECKING. The protocol has to match before you can join; Steam updates it automatically.
How reliable is LECKING, and is it online now?
LECKING reports online at the current check. Its reported uptime indicates a restart roughly 15 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 1 October 2026 is when Rust Server Analytics first recorded it.
Is performance on LECKING stable?
Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 90,029, including buildings, deployables and all else. At its highest, memory use was 2,286 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on LECKING carry?
Tags from LECKING, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature LECKING?
These Rust Server Analytics lists include LECKING: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does LECKING hold in the server rankings?
Player hours for the last seven days place LECKING at #13,742, in the top 62% of the ranked field.
What is the population of LECKING?
Of 50 slots, 0 are filled on LECKING at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.
Map and rules
How is LECKING configured, and what rules apply?
No gather rate is given in the name of LECKING. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on LECKING: which one is it?
A procedural map of size 4,000 with seed 3452, generated by the game, runs on LECKING. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to LECKING?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.190.161.161:11300.