Rust Server Analytics 63,058 players11,725 servers
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Drill-through Server detail

Letsfail

Offline 85.190.161.109:26000 checked 14h ago

Drill-through
FilterServeris Letsfail
Attributes
premium
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,262 top 69%
Last wipe 28d ago no schedule published
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0007:0013:0021:0003:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0007:0013:0021:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426 / 525

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Letsfail: what is it?

Once a month Letsfail wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 28 days 6 hours.

Wipe day on Letsfail: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Letsfail sit?

A region is not published by Letsfail. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.190.161.109:26000.

Which Rust version is Letsfail on?

On Windows, Letsfail runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Letsfail, and is it online now?

Offline at this refresh: Letsfail, last seen 14 hours ago. About 7 hours ago is when it last restarted, judged by its reported uptime. 85% uptime over the last 7 full days, equal to 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Letsfail perform well?

The 48-hour average was 14 server fps; the low was 9. Buildings, deployables and all other world objects brought the entity total to 93,937. At its highest, memory use was 2,267 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Letsfail carry?

The game's server browser reads the tags Letsfail publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^q (Premium): Entry is limited to players with Rust's premium status. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Letsfail?

The following Rust Server Analytics lists count Letsfail among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Population

Where does Letsfail sit among Rust servers?

On player hours over seven days, Letsfail ranks #15,262, within the top 69% of ranked servers.

What is the population of Letsfail?

The last sighting of Letsfail was 14 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on Letsfail, and its rules?

No gather rate is given in the name of Letsfail. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Letsfail?

A procedural map of size 4,000 with seed 2305, generated by the game, runs on Letsfail. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Letsfail?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.190.161.109:26000. Entry is limited to players with Rust's premium status.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp20
Max players Player slots: 20.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.