Rust Server Analytics 100,165 players11,854 servers
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Drill-through Server detail

>>TGC<<

Offline 85.190.160.9:10500 checked 21h ago

Drill-through
FilterServeris >>TGC<<
Attributes
Last refreshed
Players now 1/ 20
7-day average 1 peak 2
Rank #6,162 top 28%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 275 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 344 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 877 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 934 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 776 / 800

Quick answers

from the figures on this page

Wipe cycle

On what cycle does >>TGC<< wipe?

With too few of its wipes on record, >>TGC<<'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 2 hours.

Server details

What is the hosting location of >>TGC<<?

No region appears in what >>TGC<< publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.190.160.9:10500 is its address.

What Rust build does >>TGC<< run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on >>TGC<<. The protocol has to match before you can join; Steam updates it automatically.

What uptime does >>TGC<< show, and is it up?

Last seen 21 hours ago, >>TGC<< now reports offline. The uptime it reports puts the last restart at about 1 hours ago. 12% uptime over the last 7 full days, equal to 20 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

What performance does >>TGC<< show?

Server fps averaged 32 over the last 48 hours, with a floor of 30. Entity count reached 65,251, covering buildings, deployables and the rest of the world. Memory use reached 1,379 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on >>TGC<< carry?

gmvanilla (Game mode): The vanilla survival format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags >>TGC<< publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does >>TGC<< appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists >>TGC<< fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does >>TGC<< compare?

Player hours for the last seven days place >>TGC<< at #6,162, in the top 28% of the ranked field.

What is the population of >>TGC<<?

The last sighting of >>TGC<< was 21 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 2 players.

Settings

How is >>TGC<< configured, and what rules apply?

The name of >>TGC<< does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for >>TGC<<?

A procedural map of size 3,500 with seed 6738, generated by the game, runs on >>TGC<<. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto >>TGC<<?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.190.160.9:10500.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.