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Drill-through Server detail

Zeraworld

Online 85.190.128.11:10400 checked 13m ago

Drill-through
FilterServeris Zeraworld
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,648 top 66%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 57 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 59 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 161 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Zeraworld: what is it?

Too few wipes on record for Zeraworld to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 17 hours ago the current world was made.

Server

Which location hosts Zeraworld?

A region is not published by Zeraworld. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.190.128.11:10400.

Which Rust version is Zeraworld on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Zeraworld. Joining requires the same protocol on your game; Steam handles the update.

Is Zeraworld up, and how steady is its uptime?

As of the latest refresh, Zeraworld is online. The uptime it reports puts the last restart at about 6 hours ago. Of 120 hours in the last 5 full days, 119 were up: 99%. 23 October 2026 is when Rust Server Analytics first recorded it.

Does Zeraworld perform well?

Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 65,663, including buildings, deployables and all else. At its highest, memory use was 1,976 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Zeraworld's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Zeraworld publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Zeraworld?

Among the Rust Server Analytics lists Zeraworld fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Zeraworld compare?

On player hours over seven days, Zeraworld ranks #14,648, within the top 66% of ranked servers.

How many players does Zeraworld carry?

Population at the current refresh: 0 players on Zeraworld, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does Zeraworld use?

Gather rate is not mentioned in the name of Zeraworld. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Zeraworld?

A procedural map of size 3,500 with seed 6738, generated by the game, runs on Zeraworld. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Zeraworld?

In the Rust console (F1), enter client.connect 85.190.128.11:10400. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.