EACPatchTest
Offline 85.175.226.51:29000 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:42 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 336 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 437 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 970 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 61 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does EACPatchTest wipe?
With too few of its wipes on record, EACPatchTest's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 2 hours.
On EACPatchTest, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of EACPatchTest?
A region is not published by EACPatchTest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.175.226.51:29000 is its address.
What Rust build does EACPatchTest run?
On Windows, EACPatchTest runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.
What uptime does EACPatchTest show, and is it up?
The current status is offline for EACPatchTest, with the last sighting 18 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do EACPatchTest's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags EACPatchTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does EACPatchTest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists EACPatchTest fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does EACPatchTest sit among Rust servers?
On player hours over seven days, EACPatchTest ranks #15,561, within the top 70% of ranked servers.
At what level does EACPatchTest run its population?
EACPatchTest is offline at this refresh; the last contact was 18 days 1 hours ago.
Settings
How is EACPatchTest configured, and what rules apply?
Gather rate is not mentioned in the name of EACPatchTest. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on EACPatchTest: which one is it?
A procedural map, generated by the game, runs on EACPatchTest.
Connection
How do you connect to EACPatchTest?
In the Rust console (F1), enter client.connect 85.175.226.51:29000. Launch Rust on this page also works, opening Rust through Steam and connecting you.