Rust Server Analytics 38,888 players11,642 servers
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Drill-through Server detail

server_name

Offline 85.174.203.10:28015 checked 3d ago

Drill-through
FilterServeris server_name
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,420 top 69%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:00 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 117 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 47 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 52 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does server_name wipe?

The rhythm of server_name cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 7 hours ago.

Wipe day on server_name: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts server_name?

No region appears in what server_name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.174.203.10:28015.

Which Rust version is server_name on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on server_name. The protocol has to match before you can join; Steam updates it automatically.

What uptime does server_name show, and is it up?

Offline at this refresh: server_name, last seen 3 days 6 hours ago. Uptime over the last full days (3) was 0%, or 0 of 72 hours. 24 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do server_name's tags stand for?

The game's server browser reads the tags server_name publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature server_name?

These Rust Server Analytics lists include server_name: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does server_name sit among Rust servers?

The seven-day player-hours rank for server_name is #15,420, inside the top 69% of all ranked servers.

How many players does server_name carry?

No response from server_name at the latest check, with a last sighting 3 days 6 hours ago. The seven-day mean for this server is 0 players.

Settings

How is server_name configured, and what rules apply?

No gather rate is given in the name of server_name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

What is the map for server_name?

server_name uses a procedural map, which the game generates.

How to join

What is the way onto server_name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.174.203.10:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.