Test Server
Offline 85.172.95.131:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test Server wipe?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 23 hours ago the current world was made.
Server
What is the hosting location of Test Server?
No region appears in what Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.172.95.131:28015 is its address.
What Rust build does Test Server run?
On Windows, Test Server runs Rust network protocol 2635 and build 169070. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test Server show, and is it up?
Offline at this refresh: Test Server, last seen 4 days 9 hours ago. Uptime over the last full days (3) was 0%, or 0 of 72 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Tags
How should the tags on Test Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169070 (Build): Build number 169070; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test Server sit among Rust servers?
On player hours over seven days, Test Server ranks #14,260, within the top 64% of ranked servers.
What is the population of Test Server?
No response from Test Server at the latest check, with a last sighting 4 days 9 hours ago. The seven-day mean is 1 players, against a peak of 1.
Settings
What settings and rules does Test Server use?
No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test Server: which one is it?
A procedural map, generated by the game, runs on Test Server.
Connection
How can a player join Test Server?
In the Rust console (F1), enter client.connect 85.172.95.131:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.