Test Server
Offline 85.172.91.31:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:00 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 460 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 27 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 209 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 78 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 92 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
Too few wipes on record for Test Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 5 hours.
On Test Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Test Server?
No region appears in what Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.172.91.31:28015.
What Rust build does Test Server run?
Rust network protocol 2634 and build 166988 on Windows is the setup for Test Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test Server show, and is it up?
Offline at this refresh: Test Server, last seen 20 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.
Lists and tags
What do Test Server's tags stand for?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166988 (Build): The game build is 166988; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test Server compare?
Player hours for the last seven days place Test Server at #12,154, in the top 55% of the ranked field.
How many players does Test Server carry?
The last sighting of Test Server was 20 days 10 hours ago; it is offline at this refresh.
Settings
What are the settings on Test Server, and its rules?
Gather rate is not mentioned in the name of Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on Test Server: which one is it?
Test Server uses a procedural map, which the game generates.
How to join
How do you connect to Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.172.91.31:28015.