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Drill-through Server detail

My Staging Test Server

Offline 85.155.228.58:28015 checked 38d ago

Drill-through
FilterServeris My Staging Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,412 no region published
Last wipe 40d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 14:01 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 577 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 73 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 290 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 114 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 120 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does My Staging Test Server wipe?

With too few of its wipes on record, My Staging Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 40 days 8 hours.

Wipe day on My Staging Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts My Staging Test Server?

A region is not published by My Staging Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.155.228.58:28015.

Which Rust version is My Staging Test Server on?

The platform is Windows, with Rust network protocol 2633 and build 164795 running on My Staging Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Staging Test Server show, and is it up?

Last seen 38 days 9 hours ago, My Staging Test Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

Which meanings do the tags on My Staging Test Server carry?

The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164795 (Build): The game build is 164795; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Staging Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Staging Test Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Staging Test Server hold in the server rankings?

Player hours for the last seven days place My Staging Test Server at #15,412, in the top – of the ranked field.

What is the population of My Staging Test Server?

My Staging Test Server is offline at this refresh; the last contact was 38 days 9 hours ago.

Settings

What settings and rules does My Staging Test Server use?

No gather rate is given in the name of My Staging Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

How to join

How can a player join My Staging Test Server?

In the Rust console (F1), enter client.connect 85.155.228.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs164795
Build The game build is 164795.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.