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Drill-through Server detail

MMI Survival

Online 85.155.188.180:28015 checked 9m ago

Drill-through
FilterServeris MMI Survival
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 392 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 472 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 979 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MMI Survival: what is it?

Too few wipes on record for MMI Survival to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 8 hours ago.

On MMI Survival, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 6 hours after it began.

Server

In which region does MMI Survival sit?

No region is published by MMI Survival. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 85.155.188.180:28015.

What Rust build does MMI Survival run?

On Windows, MMI Survival runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is MMI Survival, and is it online now?

The current status of MMI Survival is online. Its reported uptime indicates a restart roughly 5 days 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 4 October 2026.

What performance does MMI Survival show?

Over 48 hours the average held at 63 server fps, and the minimum was 41. Buildings, deployables and all other world objects brought the entity total to 14,951. Peak memory was 1,393 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do MMI Survival's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags MMI Survival publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature MMI Survival?

These Rust Server Analytics lists include MMI Survival: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does MMI Survival hold in the server rankings?

Player hours for the last seven days place MMI Survival at #15,341, in the top 69% of the ranked field.

How many players does MMI Survival carry?

Population at the current refresh: 0 players on MMI Survival, against 50 slots. Averaged across seven days, the population is 0 players.

Settings

How is MMI Survival configured, and what rules apply?

No gather rate is given in the name of MMI Survival. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for MMI Survival?

MMI Survival uses a procedural map of size 2,000 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to MMI Survival?

In the Rust console (F1), enter client.connect 85.155.188.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.