Rust Server Analytics 40,217 players11,645 servers
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Drill-through Server detail

nameserver

Offline 85.15.84.45:28015 checked 44d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 1/ 15
7-day average 0 peak –
Rank #12,990 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 31 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 119 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49 / 100

Quick answers

from the figures on this page

Wipe cycle

When does nameserver wipe?

With too few of its wipes on record, nameserver's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 44 days 2 hours ago.

Server details

What is the hosting location of nameserver?

A region is not published by nameserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.15.84.45:28015.

What Rust build does nameserver run?

Rust network protocol 2633 and build 163794 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.

What uptime does nameserver show, and is it up?

Offline at this refresh: nameserver, last seen 44 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do nameserver's tags stand for?

Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nameserver appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nameserver among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does nameserver compare?

The seven-day player-hours rank for nameserver is #12,990, inside the top – of all ranked servers.

At what level does nameserver run its population?

No response from nameserver at the latest check, with a last sighting 44 days ago.

Settings

How is nameserver configured, and what rules apply?

No gather rate is given in the name of nameserver. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for nameserver?

nameserver uses a procedural map, which the game generates.

How to join

How can a player join nameserver?

In the Rust console (F1), enter client.connect 85.15.84.45:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.