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Drill-through Server detail

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 410 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 274 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 76 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 92 / 200

Quick answers

from the figures on this page

Wipe cycle

When does 4Netplayers Rust Server wipe?

With too few of its wipes on record, 4Netplayers Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 2 hours.

Server details

What is the hosting location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.221.144:28015.

What Rust build does 4Netplayers Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on 4Netplayers Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is 4Netplayers Rust Server, and is it online now?

Last seen 4 days 1 hours ago, 4Netplayers Rust Server now reports offline. Uptime over the last full days (7) was 55%, or 93 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Lists and tags

What do 4Netplayers Rust Server's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?

These Rust Server Analytics lists include 4Netplayers Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does 4Netplayers Rust Server compare?

The seven-day player-hours rank for 4Netplayers Rust Server is #15,339, inside the top 69% of all ranked servers.

At what level does 4Netplayers Rust Server run its population?

No response from 4Netplayers Rust Server at the latest check, with a last sighting 4 days 1 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on 4Netplayers Rust Server, and its rules?

No gather rate is given in the name of 4Netplayers Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.221.144:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.