4Netplayers Rust Server
Offline 85.14.216.5:20300 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:47 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 342 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 29 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 58 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 79 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does 4Netplayers Rust Server wipe?
The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 20 hours ago.
On 4Netplayers Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does 4Netplayers Rust Server sit?
No region appears in what 4Netplayers Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 85.14.216.5:20300.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is the setup for 4Netplayers Rust Server. Your game must match the protocol to join, and Steam applies that update.
Is 4Netplayers Rust Server up, and how steady is its uptime?
The current status is offline for 4Netplayers Rust Server, with the last sighting 24 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on 4Netplayers Rust Server carry?
Tags from 4Netplayers Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?
These Rust Server Analytics lists include 4Netplayers Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 4Netplayers Rust Server sit among Rust servers?
Player hours for the last seven days place 4Netplayers Rust Server at #15,989, in the top 71% of the ranked field.
At what level does 4Netplayers Rust Server run its population?
No response from 4Netplayers Rust Server at the latest check, with a last sighting 24 days 12 hours ago.
Settings
How is 4Netplayers Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of 4Netplayers Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 4Netplayers Rust Server: which one is it?
The game generates a procedural map of size 5,000 with seed 1234567890 for 4Netplayers Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to 4Netplayers Rust Server?
In the Rust console (F1), enter client.connect 85.14.216.5:20300. Launch Rust on this page also works, opening Rust through Steam and connecting you.