4Netplayers Rust Server - OK
Offline 85.14.216.17:21100 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 2 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 2 / 233 |
| [EA] Softcore 1 | quad · monthly · 66 on average | 161 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 22 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 29 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 4Netplayers Rust Server - OK: what is it?
With too few of its wipes on record, 4Netplayers Rust Server - OK's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 8 hours ago.
Wipe day on 4Netplayers Rust Server - OK: what should you expect?
The average busiest count over recent wipes is 1 players. 7 hours after the latest wipe the crowd peaked.
Server
In which region does 4Netplayers Rust Server - OK sit?
No region appears in what 4Netplayers Rust Server - OK publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 85.14.216.17:21100.
Which Rust version is 4Netplayers Rust Server - OK on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on 4Netplayers Rust Server - OK. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 4Netplayers Rust Server - OK show, and is it up?
Offline at this refresh: 4Netplayers Rust Server - OK, last seen 5 days 21 hours ago. 24% uptime over the last 7 full days, equal to 40 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Tags
How should the tags on 4Netplayers Rust Server - OK be read?
gmsoftcore (Game mode): The lighter ruleset, softcore; mp10 (Max players): Player slots: 10; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags 4Netplayers Rust Server - OK publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server - OK?
These Rust Server Analytics lists include 4Netplayers Rust Server - OK: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, how does 4Netplayers Rust Server - OK compare?
On player hours over seven days, 4Netplayers Rust Server - OK ranks #15,318, within the top 69% of ranked servers. The quad segment places it at #620.
What is the population of 4Netplayers Rust Server - OK?
4Netplayers Rust Server - OK is offline at this refresh; the last contact was 5 days 21 hours ago. The population has averaged 0 players over seven days.
Settings
What are the settings on 4Netplayers Rust Server - OK, and its rules?
The name of 4Netplayers Rust Server - OK does not state a gather rate. Groups: quad, capped at 4 players. It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 4Netplayers Rust Server - OK: which one is it?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server - OK. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto 4Netplayers Rust Server - OK?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.216.17:21100.