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Drill-through Server detail

4Netplayers Klaus Rust Server

Online 85.14.216.104:20300 checked 10m ago

Drill-through
FilterServeris 4Netplayers Klaus Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #5,944 top 27%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75113:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 14:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304013:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 14:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:31 UTC1d ago – – running 0
Fri 2 Oct, 04:50 UTC26d ago 1 halved by day 10 24.4 days 0
Fri 25 Sep, 16:42 UTC32d ago 5 halved by day 2 6.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 647 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 412 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 210 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 105 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 4Netplayers Klaus Rust Server: what is it?

No next wipe can be predicted for 4Netplayers Klaus Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 46 hours ago the current world was made.

Wipe day on 4Netplayers Klaus Rust Server: what should you expect?

Recent wipes averaged a busiest count of 3 players. 11 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 6 when it didn't hold.

Server details

In which region does 4Netplayers Klaus Rust Server sit?

No region appears in what 4Netplayers Klaus Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 85.14.216.104:20300.

Which Rust version is 4Netplayers Klaus Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for 4Netplayers Klaus Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is 4Netplayers Klaus Rust Server, and is it online now?

The current status of 4Netplayers Klaus Rust Server is online. Its reported uptime indicates a restart roughly 29 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does 4Netplayers Klaus Rust Server show?

Over 48 hours the average held at 29 server fps, and the minimum was 26. Entity count reached 195,589, covering buildings, deployables and the rest of the world. Memory use reached 4,136 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on 4Netplayers Klaus Rust Server be read?

The game's server browser reads the tags 4Netplayers Klaus Rust Server publishes: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Klaus Rust Server?

The following Rust Server Analytics lists count 4Netplayers Klaus Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does 4Netplayers Klaus Rust Server sit among Rust servers?

The seven-day player-hours rank for 4Netplayers Klaus Rust Server is #5,944, inside the top 27% of all ranked servers.

What is the population of 4Netplayers Klaus Rust Server?

4Netplayers Klaus Rust Server holds 0 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on 4Netplayers Klaus Rust Server, and its rules?

Gather rate is not mentioned in the name of 4Netplayers Klaus Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on 4Netplayers Klaus Rust Server: which one is it?

A procedural map of size 6,000 with seed 444566652, generated by the game, runs on 4Netplayers Klaus Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto 4Netplayers Klaus Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.216.104:20300.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.