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Drill-through Server detail

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 39d ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 4Netplayers Rust Server wipe?

Too few wipes on record for 4Netplayers Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 15 hours ago.

Server

In which region does 4Netplayers Rust Server sit?

A region is not published by 4Netplayers Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.14.216.102:21800 is its address.

Which Rust version is 4Netplayers Rust Server on?

The platform is Linux, with Rust network protocol 2633 and build 164530 running on 4Netplayers Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does 4Netplayers Rust Server show, and is it up?

Offline at this refresh: 4Netplayers Rust Server, last seen 39 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do 4Netplayers Rust Server's tags stand for?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?

Among the Rust Server Analytics lists 4Netplayers Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does 4Netplayers Rust Server compare?

Player hours for the last seven days place 4Netplayers Rust Server at #15,490, in the top 70% of the ranked field.

What is the population of 4Netplayers Rust Server?

4Netplayers Rust Server is offline at this refresh; the last contact was 39 days 13 hours ago.

Settings

What settings and rules does 4Netplayers Rust Server use?

No gather rate is given in the name of 4Netplayers Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 4Netplayers Rust Server: which one is it?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.216.102:21800.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.