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Drill-through Server detail

Stilchi

Online 85.14.210.9:23100 checked 8m ago

Drill-through
FilterServeris Stilchi
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #11,819 top 53%
Last wipe 22h ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75108:0012:0016:0021:0001:0005:00Wiped Tue 27 Oct, 08:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304008:0012:0016:0021:0001:0005:00Wiped Tue 27 Oct, 08:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 147 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 103 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 99 on average 66 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 72 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 32 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 51 on average 21 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does Stilchi wipe?

Too few wipes on record for Stilchi to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 22 hours ago.

Server details

What is the hosting location of Stilchi?

No region is published by Stilchi. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.210.9:23100.

Which Rust version is Stilchi on?

On Linux, Stilchi runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Stilchi show, and is it up?

As of the latest refresh, Stilchi is online. About 19 hours ago is when it last restarted, judged by its reported uptime. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Does Stilchi perform well?

Over 48 hours the average held at 30 server fps, and the minimum was 22. At its highest the entity count was 89,892, including buildings, deployables and all else. Peak memory was 2,399 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Stilchi be read?

The game's server browser reads the tags Stilchi publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Stilchi?

Among the Rust Server Analytics lists Stilchi fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Stilchi hold in the server rankings?

Player hours for the last seven days place Stilchi at #11,819, in the top 53% of the ranked field.

At what level does Stilchi run its population?

Of 10 slots, 0 are filled on Stilchi at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Settings

What are the settings on Stilchi, and its rules?

No gather rate is given in the name of Stilchi. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Stilchi: which one is it?

The game generates a procedural map of size 4,000 with seed 1234567890 for Stilchi. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Stilchi?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.210.9:23100.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.