4Netplayers Rust Server
Online 85.14.206.27:23400 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does 4Netplayers Rust Server wipe?
The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 18 hours ago.
On 4Netplayers Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.14.206.27:23400 is its address.
Which Rust version is 4Netplayers Rust Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on 4Netplayers Rust Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 4Netplayers Rust Server, and is it online now?
4Netplayers Rust Server reports online at the current check. The uptime it reports puts the last restart at about 3 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on 4Netplayers Rust Server stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Entity count reached 99,120, covering buildings, deployables and the rest of the world. Peak memory was 3,000 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on 4Netplayers Rust Server carry?
Tags from 4Netplayers Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp16 (Max players): 16 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?
These Rust Server Analytics lists include 4Netplayers Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does 4Netplayers Rust Server hold in the server rankings?
On player hours over seven days, 4Netplayers Rust Server ranks #15,349, within the top 69% of ranked servers.
How many players does 4Netplayers Rust Server carry?
Of 16 slots, 0 are filled on 4Netplayers Rust Server at this refresh. The seven-day mean for this server is 0 players.
Map and rules
How is 4Netplayers Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of 4Netplayers Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for 4Netplayers Rust Server?
The game generates a procedural map of size 4,000 with seed 2147483647 for 4Netplayers Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to 4Netplayers Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.206.27:23400.