Rust Server Analytics 57,310 players11,753 servers
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Drill-through Server detail

Gamed!de

Online 85.14.194.247:28015 checked 10m ago

Drill-through
FilterServeris Gamed!de
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak 1
Rank #7,466 top 34%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 394 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 234 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 68 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 81 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Gamed!de: what is it?

With too few of its wipes on record, Gamed!de's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was made.

Server

Which location hosts Gamed!de?

A region is not published by Gamed!de. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.14.194.247:28015.

Which Rust version is Gamed!de on?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Gamed!de show, and is it up?

Gamed!de reports online at the current check. The uptime it reports puts the last restart at about 5 days 7 hours ago. 71% uptime over the last 7 full days, equal to 120 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.

What performance does Gamed!de show?

Server fps averaged 30 over the last 48 hours, with a floor of 15. Buildings, deployables and all other world objects brought the entity total to 31,477. At its highest, memory use was 2,656 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Gamed!de carry?

gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Player slots: 8; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Gamed!de publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Gamed!de?

The following Rust Server Analytics lists count Gamed!de among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Gamed!de hold in the server rankings?

The seven-day player-hours rank for Gamed!de is #7,466, inside the top 34% of all ranked servers.

What is the population of Gamed!de?

Of 8 slots, 0 are filled on Gamed!de at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is Gamed!de configured, and what rules apply?

The name of Gamed!de does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Gamed!de?

The game generates a procedural map of size 2,500 with seed 6738 for Gamed!de. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Gamed!de?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.194.247:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Player slots: 8.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.