Rust Server Analytics 67,907 players11,753 servers
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Drill-through Server detail

Gamed!de

Offline 85.14.194.1:28015 checked 1d ago

Drill-through
FilterServeris Gamed!de
Attributes
Last refreshed
Players now 1/ 8
7-day average 0 peak 1
Rank #8,044 top 36%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0003:0007:0010:0014:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0003:0007:0010:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:12 UTC11d ago 1 – running 0
Sun 18 Oct, 10:12 UTC11d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 122 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 147 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 509 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 27 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 598 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 470 / 525

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Gamed!de wipe?

With too few of its wipes on record, Gamed!de's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 1 hours ago the current world was made.

On Gamed!de, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

In which region does Gamed!de sit?

No region appears in what Gamed!de publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.14.194.1:28015.

Which Rust version is Gamed!de on?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Gamed!de up, and how steady is its uptime?

The current status is offline for Gamed!de, with the last sighting 30 hours ago. The uptime it reports puts the last restart at about 2 minutes ago. Uptime over the last full days (7) was 50%, or 84 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

What performance does Gamed!de show?

Over 48 hours the average held at 30 server fps, and the minimum was 26. Buildings, deployables and all other world objects brought the entity total to 31,513. Peak memory was 1,985 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Gamed!de be read?

gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Gamed!de publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Gamed!de appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Gamed!de: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Gamed!de hold in the server rankings?

The seven-day player-hours rank for Gamed!de is #8,044, inside the top 36% of all ranked servers.

At what level does Gamed!de run its population?

No response from Gamed!de at the latest check, with a last sighting 30 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does Gamed!de use?

Gather rate is not mentioned in the name of Gamed!de. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Gamed!de?

A procedural map of size 2,500 with seed 6738, generated by the game, runs on Gamed!de. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Gamed!de?

In the Rust console (F1), enter client.connect 85.14.194.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players 8 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.