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Drill-through Server detail

[DE] Sudurland

Online 85.14.192.75:28015 checked 11m ago

Drill-through
FilterServeris [DE] Sudurland
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak 2
Rank #7,427 top 33%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:35 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 361 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 175 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [DE] Sudurland: what is it?

The rhythm of [DE] Sudurland cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 20 days 20 hours.

Wipe day on [DE] Sudurland: what should you expect?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [DE] Sudurland?

No region appears in what [DE] Sudurland publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.14.192.75:28015 is its address.

Which Rust version is [DE] Sudurland on?

On Linux, [DE] Sudurland runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [DE] Sudurland show, and is it up?

The current status of [DE] Sudurland is online. Its reported uptime indicates a restart roughly 44 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Does [DE] Sudurland perform well?

Over 48 hours the average held at 30 server fps, and the minimum was 11. Entity count reached 96,508, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,987 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do [DE] Sudurland's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags [DE] Sudurland publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [DE] Sudurland appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [DE] Sudurland fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does [DE] Sudurland sit among Rust servers?

Player hours for the last seven days place [DE] Sudurland at #7,427, in the top 33% of the ranked field.

At what level does [DE] Sudurland run its population?

Population at the current refresh: 0 players on [DE] Sudurland, against 8 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 14:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does [DE] Sudurland use?

Gather rate is not mentioned in the name of [DE] Sudurland. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for [DE] Sudurland?

[DE] Sudurland uses a procedural map of size 4,000 with seed 1829117656, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [DE] Sudurland?

In the Rust console (F1), enter client.connect 85.14.192.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.