servertioM/5x
Offline 85.138.89.47:28015 checked 15h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC19h ago | – | – | – | 1 |
| Mon 26 Oct, 15:34 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 13:34 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 17:27 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:56 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:47 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:31 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 18:11 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 15:50 UTC7d ago | – | – | – | 0 |
| Sun 18 Oct, 21:19 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 14:52 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 10:34 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 09:11 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 08:49 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 23:48 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 20:05 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 18:19 UTC11d ago | – | – | – | 0 |
| Mon 5 Oct, 10:06 UTC23d ago | 1 | held half | 11.3 days | 0 |
| Fri 2 Oct, 20:05 UTC25d ago | 1 | held half | 2.6 days | 0 |
| Wed 30 Sep, 17:43 UTC27d ago | 0 | – | 2.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe data
On what cycle does servertioM/5x wipe?
Every few hours brings a fresh world on servertioM/5x, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server
Which location hosts servertioM/5x?
A region is not published by servertioM/5x. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.138.89.47:28015 is its address.
What Rust build does servertioM/5x run?
Rust network protocol 2635 and build 168909 on Windows is the setup for servertioM/5x. The protocol has to match before you can join; Steam updates it automatically.
How reliable is servertioM/5x, and is it online now?
Offline at this refresh: servertioM/5x, last seen 15 hours ago. Its reported uptime indicates a restart roughly 14 minutes ago. Uptime over the last full days (7) was 13%, or 22 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does servertioM/5x perform well?
Over 48 hours the average held at 48 server fps, and the minimum was 17. At its highest the entity count was 95,889, including buildings, deployables and all else. Memory use reached 2,094 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on servertioM/5x be read?
The game's server browser reads the tags servertioM/5x publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature servertioM/5x?
Among the Rust Server Analytics lists servertioM/5x fits are: 5x Rust servers, measured live, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 5x.
Player numbers
What position does servertioM/5x hold in the server rankings?
The seven-day player-hours rank for servertioM/5x is #8,730, inside the top 39% of all ranked servers.
What is the population of servertioM/5x?
The last sighting of servertioM/5x was 15 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.
Map and rules
How is servertioM/5x configured, and what rules apply?
Gather at 5x on servertioM/5x, according to the server name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on servertioM/5x: which one is it?
servertioM/5x uses a procedural map of size 4,000 with seed 652122603, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join servertioM/5x?
In the Rust console (F1), enter client.connect 85.138.89.47:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.