Rust Server Analytics 57,724 players11,752 servers
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Drill-through Server detail

RustServer

Online 85.131.249.170:28015 checked 7m ago

Drill-through
FilterServeris RustServer
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:18 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 395 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 242 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 69 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 80 / 200

Quick answers

from the figures on this page

Wipe data

When does RustServer wipe?

The rhythm of RustServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 15 days 14 hours ago the current world was made.

Wipe day on RustServer: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts RustServer?

A region is not published by RustServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.131.249.170:28015 is its address.

Which Rust version is RustServer on?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is RustServer up, and how steady is its uptime?

The current status of RustServer is online. About 10 days 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RustServer stable?

Over 48 hours the average held at 154 server fps, and the minimum was 66. At its highest the entity count was 49,626, including buildings, deployables and all else. Peak memory was 2,970 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on RustServer carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags RustServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustServer appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustServer compare?

On player hours over seven days, RustServer ranks #15,339, within the top 69% of ranked servers.

How many players does RustServer carry?

Of 50 slots, 0 are filled on RustServer at this refresh. The seven-day mean for this server is 0 players.

Settings

How is RustServer configured, and what rules apply?

Gather rate is not mentioned in the name of RustServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for RustServer?

A procedural map of size 3,000 with seed 19686, generated by the game, runs on RustServer. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.131.249.170:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.