Rust Server Analytics 77,907 players11,841 servers
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Drill-through Server detail

Rust Server

Online 85.131.244.149:28015 checked 10m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 01:16 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 675 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 50 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 84 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 184 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 170 / 250

Quick answers

from the figures on this page

Wipe data

When does Rust Server wipe?

The rhythm of Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 19 hours ago the current world was made.

On Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Rust Server?

A region is not published by Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.131.244.149:28015.

What Rust build does Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is Rust Server up, and how steady is its uptime?

As of the latest refresh, Rust Server is online. About 10 days ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Server show?

Over 48 hours the average held at 88 server fps, and the minimum was 9. Entity count reached 93,619, covering buildings, deployables and the rest of the world. Peak memory was 3,840 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Rust Server sit among Rust servers?

On player hours over seven days, Rust Server ranks #15,400, within the top 69% of ranked servers.

How many players does Rust Server carry?

Rust Server holds 0 players of its 4 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Rust Server use?

No gather rate is given in the name of Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Server: which one is it?

A procedural map of size 4,000 with seed 50000, generated by the game, runs on Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.131.244.149:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players 4 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.