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Drill-through Server detail

LOST RUST PVE

Online 85.12.211.252:28015 checked 14m ago

Drill-through
FilterServeris LOST RUST PVE
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 4 peak 12
Rank #1,594 top 7%
Last wipe 12d ago biweekly schedule
Next wipe 1d 16h Thu 29 Oct, 16:24 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0510152001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:24 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

InWhen, UTCKind
1d 16hThu 29 Oct, 16:24 UTCits own
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
15d 16hThu 12 Nov, 16:24 UTCits own
29d 16hThu 26 Nov, 16:24 UTCits own
36d 18hThu 3 Dec, 19:00 UTCFW force wipe
43d 16hThu 10 Dec, 16:24 UTCits own

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:24 UTC12d ago 11 – running 3
Sat 3 Oct, 08:45 UTC24d ago 15 halved by day 10 12.3 days 5
Thu 1 Oct, 18:25 UTC FW26d ago 15 – 1.6 days 3
Thu 17 Sep, 16:23 UTC40d ago 12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average 339 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average 195 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average 148 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 18 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average 53 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 19 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does LOST RUST PVE wipe?

Its tag guides the prediction, since LOST RUST PVE has too few wipes on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 16:24 UTC, according to this server's cycle. The current world dates from 12 days 7 hours. A wipe every two weeks is stated in its tags.

On LOST RUST PVE, what happens on wipe day?

Recent wipes averaged a busiest count of 14 players. Peak population for the latest wipe came 21 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 10.5.

Server

What is the hosting location of LOST RUST PVE?

No region is published by LOST RUST PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.12.211.252:28015 is its address.

What Rust build does LOST RUST PVE run?

Rust network protocol 2635 and build 168909 on Linux is the setup for LOST RUST PVE. Joining requires the same protocol on your game; Steam handles the update.

Is LOST RUST PVE up, and how steady is its uptime?

The current status of LOST RUST PVE is online. About 22 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 86%, or 144 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does LOST RUST PVE perform well?

Server fps averaged 54 over the last 48 hours, with a floor of 30. At its highest the entity count was 140,839, including buildings, deployables and all else. At its highest, memory use was 4,047 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do LOST RUST PVE's tags stand for?

Tags from LOST RUST PVE, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LOST RUST PVE?

Among the Rust Server Analytics lists LOST RUST PVE fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does LOST RUST PVE compare?

The seven-day player-hours rank for LOST RUST PVE is #1,594, inside the top 7% of all ranked servers.

What is the population of LOST RUST PVE?

Population at the current refresh: 0 players on LOST RUST PVE, against 100 slots. Averaging 4 players across seven days, the server reached a peak of 12. Averaged over 48 hours, activity is highest at 14:00 UTC with 11 players.

Map and rules

What settings and rules does LOST RUST PVE use?

No gather rate is given in the name of LOST RUST PVE. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on LOST RUST PVE: which one is it?

A procedural map of size 4,250 with seed 630951396, generated by the game, runs on LOST RUST PVE. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to LOST RUST PVE?

In the Rust console (F1), enter client.connect 85.12.211.252:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://lostrust.online/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.