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Drill-through Server detail

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic

Online EU 85.114.134.155:28015 checked 14m ago

Drill-through
FilterServeris RO|EU | Rust EvoPixel | Survival | Long-T…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #12,069 top 54% · #2392 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 37 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 2 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 48 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic: what is it?

Once a month RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 9 hours ago the current world was made. Its tags state a wipe schedule of one month.

On RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 44 hours in.

Server

Which location hosts RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

Its EU tag puts RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 85.114.134.155:28015.

Which Rust version is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic on?

Rust network protocol 2635 and build 168909 on Linux is the setup for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic show, and is it up?

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic reports online at the current check. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic stable?

Server fps averaged 108 over the last 48 hours, with a floor of 58. At its highest the entity count was 117,697, including buildings, deployables and all else. Peak memory was 3,670 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic be read?

The game's server browser reads the tags RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The following Rust Server Analytics lists count RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic sit among Rust servers?

Ranked on seven-day player hours, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is #12,069 overall and #2,392 in Europe, within the top 54% of ranked servers.

How many players does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic carry?

Of 150 slots, 0 are filled on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic use?

No gather rate is given in the name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The game generates a procedural map of size 4,500 with seed 781594078 for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

In the Rust console (F1), enter client.connect 85.114.134.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rust.evopixel.ro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.