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Drill-through Server detail

SHARIKHACK

Offline 85.113.155.210:28015 checked 1d ago

Drill-through
FilterServeris SHARIKHACK
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #10,649 top 48%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:41 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 646 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 213 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 116 / 150

Quick answers

from the figures on this page

Wipe data

When does SHARIKHACK wipe?

Too few wipes on record for SHARIKHACK to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 23 hours ago the current world was made.

On SHARIKHACK, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does SHARIKHACK sit?

No region appears in what SHARIKHACK publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.113.155.210:28015.

Which Rust version is SHARIKHACK on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on SHARIKHACK. Joining requires the same protocol on your game; Steam handles the update.

How reliable is SHARIKHACK, and is it online now?

Offline at this refresh: SHARIKHACK, last seen 45 hours ago. 2% uptime over the last 2 full days, equal to 1 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.

Tags

What do SHARIKHACK's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags SHARIKHACK publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does SHARIKHACK appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SHARIKHACK among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does SHARIKHACK sit among Rust servers?

Player hours for the last seven days place SHARIKHACK at #10,649, in the top 48% of the ranked field.

What is the population of SHARIKHACK?

No response from SHARIKHACK at the latest check, with a last sighting 45 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Settings

What are the settings on SHARIKHACK, and its rules?

Gather rate is not mentioned in the name of SHARIKHACK. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on SHARIKHACK: which one is it?

A procedural map, generated by the game, runs on SHARIKHACK.

Connection

What is the way onto SHARIKHACK?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.113.155.210:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.