Rust Server Analytics 39,744 players11,644 servers
All servers
Drill-through Server detail

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases

Online EU 85.10.201.203:28015 checked 5m ago

Drill-through
FilterServeris [EU] DONTSHOOT PVP|PVE Flag Raidable Bases
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,420 top 69% · #2589 in EU
Last wipe 12d ago monthly schedule
Next wipe 8d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 16hThu 5 Nov, 19:00 UTCFW force wipe
36d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:36 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 50 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases: what is it?

The force wipe is the only wipe for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 12 days 7 hours. Its tags state a wipe schedule of one month.

On [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

The EU tag on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.10.201.203:28015.

What Rust build does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run?

Rust network protocol 2634 and build 167781 on Linux is the setup for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Your game must match the protocol to join, and Steam applies that update.

Is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases up, and how steady is its uptime?

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases reports online at the current check. The uptime it reports puts the last restart at about 12 days 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases show?

The 48-hour average was 179 server fps; the low was 157. At its highest the entity count was 123,417, including buildings, deployables and all else. Memory use reached 9,959 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases be read?

Tags from [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU] DONTSHOOT PVP|PVE Flag Raidable Bases fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases compare?

Ranked on seven-day player hours, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is #15,420 overall and #2,589 in Europe, within the top 69% of ranked servers.

At what level does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run its population?

Of 150 slots, 0 are filled on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, and its rules?

No gather rate is given in the name of [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

The game generates a procedural map of size 4,500 with seed 2000000001 for [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

In the Rust console (F1), enter client.connect 85.10.201.203:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://dontshoot.net/ is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.