Local 1x1 (no EAC)
Offline 84.55.22.23:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Local 1x1 (no EAC) wipe?
With too few of its wipes on record, Local 1x1 (no EAC)'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 7 hours ago the current world was made.
Server details
Which location hosts Local 1x1 (no EAC)?
No region appears in what Local 1x1 (no EAC) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 84.55.22.23:28015.
Which Rust version is Local 1x1 (no EAC) on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on Local 1x1 (no EAC). The protocol has to match before you can join; Steam updates it automatically.
What uptime does Local 1x1 (no EAC) show, and is it up?
Last seen 31 days 8 hours ago, Local 1x1 (no EAC) now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.
Tags
What do Local 1x1 (no EAC)'s tags stand for?
Tags from Local 1x1 (no EAC), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local 1x1 (no EAC)?
The following Rust Server Analytics lists count Local 1x1 (no EAC) among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Local 1x1 (no EAC) compare?
The seven-day player-hours rank for Local 1x1 (no EAC) is #15,389, inside the top 65% of all ranked servers.
How many players does Local 1x1 (no EAC) carry?
The last sighting of Local 1x1 (no EAC) was 31 days 8 hours ago; it is offline at this refresh.
Settings
What settings and rules does Local 1x1 (no EAC) use?
Gather rate is not mentioned in the name of Local 1x1 (no EAC). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Local 1x1 (no EAC): which one is it?
Local 1x1 (no EAC) uses a procedural map, which the game generates.
Connection
What is the way onto Local 1x1 (no EAC)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.55.22.23:28015.