Server
Offline 84.28.7.245:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 60 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 229 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 119 / 150 |
Quick answers
from the figures on this pageWipe data
When does Server wipe?
Too few wipes on record for Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days ago the current world was made.
Server details
Which location hosts Server?
A region is not published by Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 84.28.7.245:28015.
What Rust build does Server run?
Rust network protocol 2634 and build 167584 on Windows is the setup for Server. Your game must match the protocol to join, and Steam applies that update.
Is Server up, and how steady is its uptime?
Offline at this refresh: Server, last seen 15 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 12 October 2026.
Lists and tags
Which meanings do the tags on Server carry?
gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Server compare?
On player hours over seven days, Server ranks #13,322, within the top 61% of ranked servers.
How many players does Server carry?
No response from Server at the latest check, with a last sighting 15 days 21 hours ago.
Settings
How is Server configured, and what rules apply?
Gather rate is not mentioned in the name of Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on Server: which one is it?
Server uses a procedural map, which the game generates.
Connection
What is the way onto Server?
In the Rust console (F1), enter client.connect 84.28.7.245:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.