CZ/EU | Rust Vanilla
Online EU 84.242.72.130:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:49 UTC, in 4d 2h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 2h | Sun 1 Nov, 22:49 UTC | its own |
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 2h | Sun 8 Nov, 22:49 UTC | its own |
| 18d 2h | Sun 15 Nov, 22:49 UTC | its own |
| 25d 2h | Sun 22 Nov, 22:49 UTC | its own |
| 32d 2h | Sun 29 Nov, 22:49 UTC | its own |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 2h | Sun 6 Dec, 22:49 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:49 UTC2d ago | 1 | – | running | 0 |
| Mon 12 Oct, 22:23 UTC15d ago | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 586 / 675 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 57 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 54 / 120 |
Quick answers
from the figures on this pageWipe data
On what cycle does CZ/EU | Rust Vanilla wipe?
Its tag guides the prediction, since CZ/EU | Rust Vanilla has too few wipes on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 22:49 UTC, according to this server's cycle. The world now in play was created 2 days 21 hours ago. Its tags carry a weekly wipe schedule.
On CZ/EU | Rust Vanilla, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 11 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
In which region does CZ/EU | Rust Vanilla sit?
The EU tag on CZ/EU | Rust Vanilla lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 84.242.72.130:28015 is its address.
What Rust build does CZ/EU | Rust Vanilla run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on CZ/EU | Rust Vanilla. Your game must match the protocol to join, and Steam applies that update.
What uptime does CZ/EU | Rust Vanilla show, and is it up?
The current status of CZ/EU | Rust Vanilla is online. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Does CZ/EU | Rust Vanilla perform well?
The 48-hour average was 189 server fps; the low was 155. Entity count reached 138,088, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,666 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on CZ/EU | Rust Vanilla be read?
Tags from CZ/EU | Rust Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CZ/EU | Rust Vanilla appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count CZ/EU | Rust Vanilla among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Player numbers
What position does CZ/EU | Rust Vanilla hold in the server rankings?
For player hours over the last seven days, CZ/EU | Rust Vanilla places #8,790 globally and #2,157 in Europe, in the top 40% of all ranked servers.
At what level does CZ/EU | Rust Vanilla run its population?
Of 500 slots, 0 are filled on CZ/EU | Rust Vanilla at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.
Settings
What settings and rules does CZ/EU | Rust Vanilla use?
The name of CZ/EU | Rust Vanilla does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on CZ/EU | Rust Vanilla: which one is it?
CZ/EU | Rust Vanilla uses a procedural map of size 5,000 with seed 667157071, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join CZ/EU | Rust Vanilla?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.242.72.130:28015.