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Drill-through Server detail

CZ/EU | Rust Vanilla

Online EU 84.242.72.130:28015 checked 12m ago

Drill-through
FilterServeris CZ/EU | Rust Vanilla
Attributes
weekly wipes vanilla
Last refreshed
Players now 0/ 500
7-day average 0 peak 1
Rank #8,790 top 40% · #2157 in EU
Last wipe 2d ago weekly schedule
Next wipe 4d 2h Sun 1 Nov, 22:49 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:49 UTC, in 4d 2h. Its weekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
4d 2hSun 1 Nov, 22:49 UTCits own
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
11d 2hSun 8 Nov, 22:49 UTCits own
18d 2hSun 15 Nov, 22:49 UTCits own
25d 2hSun 22 Nov, 22:49 UTCits own
32d 2hSun 29 Nov, 22:49 UTCits own
35d 22hThu 3 Dec, 19:00 UTCFW force wipe
39d 2hSun 6 Dec, 22:49 UTCits own

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:49 UTC2d ago 1 – running 0
Mon 12 Oct, 22:23 UTC15d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 586 / 675
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 38 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 130 / 200
Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average 57 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average 54 / 120

Quick answers

from the figures on this page

Wipe data

On what cycle does CZ/EU | Rust Vanilla wipe?

Its tag guides the prediction, since CZ/EU | Rust Vanilla has too few wipes on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 22:49 UTC, according to this server's cycle. The world now in play was created 2 days 21 hours ago. Its tags carry a weekly wipe schedule.

On CZ/EU | Rust Vanilla, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 11 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server details

In which region does CZ/EU | Rust Vanilla sit?

The EU tag on CZ/EU | Rust Vanilla lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 84.242.72.130:28015 is its address.

What Rust build does CZ/EU | Rust Vanilla run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on CZ/EU | Rust Vanilla. Your game must match the protocol to join, and Steam applies that update.

What uptime does CZ/EU | Rust Vanilla show, and is it up?

The current status of CZ/EU | Rust Vanilla is online. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

Does CZ/EU | Rust Vanilla perform well?

The 48-hour average was 189 server fps; the low was 155. Entity count reached 138,088, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,666 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on CZ/EU | Rust Vanilla be read?

Tags from CZ/EU | Rust Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does CZ/EU | Rust Vanilla appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count CZ/EU | Rust Vanilla among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player numbers

What position does CZ/EU | Rust Vanilla hold in the server rankings?

For player hours over the last seven days, CZ/EU | Rust Vanilla places #8,790 globally and #2,157 in Europe, in the top 40% of all ranked servers.

At what level does CZ/EU | Rust Vanilla run its population?

Of 500 slots, 0 are filled on CZ/EU | Rust Vanilla at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.

Settings

What settings and rules does CZ/EU | Rust Vanilla use?

The name of CZ/EU | Rust Vanilla does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on CZ/EU | Rust Vanilla: which one is it?

CZ/EU | Rust Vanilla uses a procedural map of size 5,000 with seed 667157071, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join CZ/EU | Rust Vanilla?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.242.72.130:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.