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Drill-through Server detail

Test Server

Offline 84.236.28.111:28088 checked 7d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,437 top 69%
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 533 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 360 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 129 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test Server: what is it?

With too few of its wipes on record, Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 53 days 4 hours.

Server

Which location hosts Test Server?

No region appears in what Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 84.236.28.111:28088.

What Rust build does Test Server run?

Rust network protocol 2633 and build 163207 on Linux is the setup for Test Server. Your game must match the protocol to join, and Steam applies that update.

Is Test Server up, and how steady is its uptime?

Offline at this refresh: Test Server, last seen 7 days 5 hours ago. 10% uptime over the last 7 full days, equal to 16 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Tags

How should the tags on Test Server be read?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server?

The following Rust Server Analytics lists count Test Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Test Server sit among Rust servers?

On player hours over seven days, Test Server ranks #15,437, within the top 69% of ranked servers.

At what level does Test Server run its population?

The last sighting of Test Server was 7 days 5 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

How is Test Server configured, and what rules apply?

The name of Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

How to join

What is the way onto Test Server?

In the Rust console (F1), enter client.connect 84.236.28.111:28088. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.