[EU|ITA] Mich
Online 84.221.16.135:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:06 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 20:11 UTC4d ago | 1 | held half | 2 days | 0 |
| Mon 19 Oct, 06:59 UTC9d ago | 1 | held half | 5.5 days | 0 |
| Sat 17 Oct, 11:56 UTC11d ago | 1 | – | 1.8 days | 1 |
| Mon 12 Oct, 09:36 UTC16d ago | 2 | held half | 5.1 days | 0 |
| Sat 10 Oct, 09:08 UTC18d ago | 1 | held half | 2 days | 0 |
| Sun 4 Oct, 14:05 UTC24d ago | 1 | held half | 5.8 days | 1 |
| Sun 4 Oct, 07:11 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 09:21 UTC25d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 10:20 UTC26d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 08:13 UTC42d ago | 1 | halved by day 4 | 16.1 days | 0 |
| Tue 15 Sep, 09:55 UTC43d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 100 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU|ITA] Mich wipe?
With irregular wipe times, [EU|ITA] Mich offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 2 days 3 hours ago the current world was made.
On [EU|ITA] Mich, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What is the hosting location of [EU|ITA] Mich?
The name of [EU|ITA] Mich points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 84.221.16.135:28015.
Which Rust version is [EU|ITA] Mich on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU|ITA] Mich. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU|ITA] Mich, and is it online now?
As of the latest refresh, [EU|ITA] Mich is online. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 111 were up: 66%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [EU|ITA] Mich stable?
Over 48 hours the average held at 79 server fps, and the minimum was 34. At its highest the entity count was 143,131, including buildings, deployables and all else. Peak memory was 4,146 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [EU|ITA] Mich's tags stand for?
The game's server browser reads the tags [EU|ITA] Mich publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU|ITA] Mich appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU|ITA] Mich among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does [EU|ITA] Mich compare?
Player hours for the last seven days place [EU|ITA] Mich at #5,979, in the top 27% of the ranked field.
How many players does [EU|ITA] Mich carry?
Of 10 slots, 0 are filled on [EU|ITA] Mich at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.
Map and rules
What settings and rules does [EU|ITA] Mich use?
Gather rate is not mentioned in the name of [EU|ITA] Mich. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [EU|ITA] Mich: which one is it?
Download the published map file for the custom map on [EU|ITA] Mich, size 4,500, from this page.
How to join
How do you connect to [EU|ITA] Mich?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.221.16.135:28015. Find it online at https://discord.com/invite/wfgp5uybw7.