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Drill-through Server detail

Punu's Rust Server

Online 84.200.73.203:27056 checked 13m ago

Drill-through
FilterServeris Punu's Rust Server
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0002:0006:0012:0015:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0002:0006:0012:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 222 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 869 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 713 / 800

Quick answers

from the figures on this page

Wipe cycle

When does Punu's Rust Server wipe?

With too few of its wipes on record, Punu's Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 9 hours ago the current world was made.

Wipe day on Punu's Rust Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does Punu's Rust Server sit?

No region appears in what Punu's Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 84.200.73.203:27056 is its address.

Which Rust version is Punu's Rust Server on?

On Linux, Punu's Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Punu's Rust Server up, and how steady is its uptime?

As of the latest refresh, Punu's Rust Server is online. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 155 were up: 92%. 27 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Punu's Rust Server stable?

Over 48 hours the average held at 226 server fps, and the minimum was 212. At its highest the entity count was 48,398, including buildings, deployables and all else. Peak memory was 1,657 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Punu's Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Punu's Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Punu's Rust Server?

These Rust Server Analytics lists include Punu's Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Punu's Rust Server hold in the server rankings?

The seven-day player-hours rank for Punu's Rust Server is #15,268, inside the top 68% of all ranked servers.

What is the population of Punu's Rust Server?

Punu's Rust Server holds 0 players of its 5 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does Punu's Rust Server use?

The name of Punu's Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Punu's Rust Server?

A procedural map of size 3,000 with seed 1761526675, generated by the game, runs on Punu's Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Punu's Rust Server?

In the Rust console (F1), enter client.connect 84.200.73.203:27056. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.