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Drill-through Server detail

TESTTEST

Offline 84.184.236.35:28015 checked 33d ago

Drill-through
FilterServeris TESTTEST
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,666 top 71%
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 577 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 73 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 290 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 114 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 120 / 150

Quick answers

from the figures on this page

Wipe cycle

When does TESTTEST wipe?

Too few wipes on record for TESTTEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 33 days 11 hours.

Server

What is the hosting location of TESTTEST?

A region is not published by TESTTEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 84.184.236.35:28015 is its address.

What Rust build does TESTTEST run?

On Windows, TESTTEST runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

Is TESTTEST up, and how steady is its uptime?

Last seen 33 days 11 hours ago, TESTTEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 24 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on TESTTEST carry?

The game's server browser reads the tags TESTTEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TESTTEST?

The following Rust Server Analytics lists count TESTTEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TESTTEST sit among Rust servers?

On player hours over seven days, TESTTEST ranks #15,666, within the top 71% of ranked servers.

At what level does TESTTEST run its population?

The last sighting of TESTTEST was 33 days 11 hours ago; it is offline at this refresh.

Map and rules

How is TESTTEST configured, and what rules apply?

No gather rate is given in the name of TESTTEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TESTTEST: which one is it?

The game generates a procedural map for TESTTEST.

Connection

What is the way onto TESTTEST?

In the Rust console (F1), enter client.connect 84.184.236.35:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.