Rust Server Analytics 39,491 players11,618 servers
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Drill-through Server detail

Test

Offline 84.166.196.163:28015 checked 20d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 3
7-day average 0 peak –
Rank #15,901 top 72%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 330 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 97 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 31 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 13 hours.

Server details

In which region does Test sit?

No region appears in what Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 84.166.196.163:28015.

What Rust build does Test run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

Last seen 20 days 10 hours ago, Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test compare?

On player hours over seven days, Test ranks #15,901, within the top 72% of ranked servers.

What is the population of Test?

The last sighting of Test was 20 days 10 hours ago; it is offline at this refresh.

Settings

What settings and rules does Test use?

Gather rate is not mentioned in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

Connection

How do you connect to Test?

In the Rust console (F1), enter client.connect 84.166.196.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.