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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 84.15.176.54:28015 checked 35d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,055 top 65%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 379 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 223 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 67 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 85 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 22 hours ago the current world was made.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 84.15.176.54:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165327. Your game must match the protocol to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 35 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165327 (Build): Build number 165327; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #14,055, in the top 65% of the ranked field.

What is the population of Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 35 days 6 hours ago.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Connection

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 84.15.176.54:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165327,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165327
Build Build number 165327.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.