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Drill-through Server detail

TestServer

Offline 84.147.157.29:28015 checked 30d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,555 top 61%
Last wipe 30d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:37 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 781 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 43 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 124 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 407 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 260 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 193 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TestServer: what is it?

Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 5 hours ago.

On TestServer, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

In which region does TestServer sit?

No region appears in what TestServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 84.147.157.29:28015.

Which Rust version is TestServer on?

Rust network protocol 2633 and build 165217 on Windows is the setup for TestServer. Your game must match the protocol to join, and Steam applies that update.

Is TestServer up, and how steady is its uptime?

Offline at this refresh: TestServer, last seen 30 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TestServer be read?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TestServer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TestServer: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TestServer sit among Rust servers?

Player hours for the last seven days place TestServer at #14,555, in the top 61% of the ranked field.

How many players does TestServer carry?

The last sighting of TestServer was 30 days 3 hours ago; it is offline at this refresh.

Settings

What are the settings on TestServer, and its rules?

Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TestServer?

TestServer uses a procedural map, which the game generates.

Connection

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 84.147.157.29:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.