TestServer
Offline 84.147.157.29:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:37 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 781 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 43 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 407 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 260 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 193 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TestServer: what is it?
Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 5 hours ago.
On TestServer, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
In which region does TestServer sit?
No region appears in what TestServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 84.147.157.29:28015.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 165217 on Windows is the setup for TestServer. Your game must match the protocol to join, and Steam applies that update.
Is TestServer up, and how steady is its uptime?
Offline at this refresh: TestServer, last seen 30 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TestServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TestServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does TestServer sit among Rust servers?
Player hours for the last seven days place TestServer at #14,555, in the top 61% of the ranked field.
How many players does TestServer carry?
The last sighting of TestServer was 30 days 3 hours ago; it is offline at this refresh.
Settings
What are the settings on TestServer, and its rules?
Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 84.147.157.29:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.