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Drill-through Server detail

TestServer

Offline 84.147.150.45:28015 checked 27d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,412 top 60%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 30 days 5 hours ago the current world was made.

Server details

Which location hosts TestServer?

No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 84.147.150.45:28015.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

How reliable is TestServer, and is it online now?

The current status is offline for TestServer, with the last sighting 27 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 30 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do TestServer's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TestServer?

The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TestServer hold in the server rankings?

On player hours over seven days, TestServer ranks #14,412, within the top 60% of ranked servers.

What is the population of TestServer?

TestServer is offline at this refresh; the last contact was 27 days 7 hours ago.

Settings

What settings and rules does TestServer use?

Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TestServer?

The game generates a procedural map for TestServer.

Connection

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 84.147.150.45:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.