Rust Server Analytics 34,753 players11,600 servers
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Drill-through Server detail

Server

Offline 83.4.123.227:28015 checked 29d ago

Drill-through
FilterServeris Server
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,558 top 61%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 257 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 157 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 69 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 38 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Server wipe?

The rhythm of Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 17 hours ago.

Server details

Which location hosts Server?

A region is not published by Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.4.123.227:28015.

Which Rust version is Server on?

Rust network protocol 2633 and build 165217 on Windows is the setup for Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Server, and is it online now?

The current status is offline for Server, with the last sighting 29 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 25 September 2026.

Tags

How should the tags on Server be read?

Tags from Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Server compare?

Player hours for the last seven days place Server at #14,558, in the top 61% of the ranked field.

At what level does Server run its population?

Server is offline at this refresh; the last contact was 29 days 11 hours ago.

Settings

How is Server configured, and what rules apply?

The name of Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Server: which one is it?

Server uses a procedural map, which the game generates.

Connection

What is the way onto Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.4.123.227:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.