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Drill-through Server detail

Rusted #1

Online 83.243.140.3:28015 checked 12m ago

Drill-through
FilterServeris Rusted #1
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #11,390 top 51%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:48 UTC5d ago 1 – running 0
Thu 15 Oct, 10:39 UTC12d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 14:18 UTC20d ago 1 halved by day 1 7.8 days 0
Tue 6 Oct, 21:29 UTC21d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC26d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC29d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC34d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC36d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC41d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 528 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 54 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 274 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 109 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 121 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rusted #1 wipe?

No next wipe can be predicted for Rusted #1, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 12 hours.

Wipe day on Rusted #1: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of Rusted #1?

A region is not published by Rusted #1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.243.140.3:28015.

Which Rust version is Rusted #1 on?

The platform is Linux, with Rust network protocol 2635 and build 168837 running on Rusted #1. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rusted #1 show, and is it up?

The current status of Rusted #1 is online. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rusted #1 carry?

Tags from Rusted #1, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168837 (Build): Build number 168837; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rusted #1?

These Rust Server Analytics lists include Rusted #1: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Rusted #1 hold in the server rankings?

The seven-day player-hours rank for Rusted #1 is #11,390, inside the top 51% of all ranked servers.

How many players does Rusted #1 carry?

Rusted #1 holds 0 players of its 20 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on Rusted #1, and its rules?

The name of Rusted #1 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to Rusted #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.243.140.3:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168837
Build Build number 168837.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.