Rusted #1
Online 83.243.140.3:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:48 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 10:39 UTC12d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 14:18 UTC20d ago | 1 | halved by day 1 | 7.8 days | 0 |
| Tue 6 Oct, 21:29 UTC21d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 23:24 UTC26d ago | 1 | halved by day 1 | 5.9 days | 0 |
| Mon 28 Sep, 04:24 UTC29d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Wed 23 Sep, 15:50 UTC34d ago | 1 | halved by day 1 | 4.5 days | 0 |
| Mon 21 Sep, 10:20 UTC36d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Wed 16 Sep, 16:47 UTC41d ago | 1 | halved by day 1 | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 528 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 54 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 274 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 109 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 121 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rusted #1 wipe?
No next wipe can be predicted for Rusted #1, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 12 hours.
Wipe day on Rusted #1: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of Rusted #1?
A region is not published by Rusted #1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.243.140.3:28015.
Which Rust version is Rusted #1 on?
The platform is Linux, with Rust network protocol 2635 and build 168837 running on Rusted #1. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rusted #1 show, and is it up?
The current status of Rusted #1 is online. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Rusted #1 carry?
Tags from Rusted #1, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168837 (Build): Build number 168837; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusted #1?
These Rust Server Analytics lists include Rusted #1: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Rusted #1 hold in the server rankings?
The seven-day player-hours rank for Rusted #1 is #11,390, inside the top 51% of all ranked servers.
How many players does Rusted #1 carry?
Rusted #1 holds 0 players of its 20 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What are the settings on Rusted #1, and its rules?
The name of Rusted #1 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to Rusted #1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.243.140.3:28015.