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Drill-through Server detail

dast staging main

Offline 83.24.136.11:28015 checked 1d ago

Drill-through
FilterServeris dast staging main
Attributes
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #7,618 top 34%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0016:0017:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:56 UTC7d ago 2 – running 1
Tue 6 Oct, 18:13 UTC21d ago – – 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 36 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 61 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 215 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 127 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does dast staging main wipe?

With too few of its wipes on record, dast staging main's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 21 hours.

On dast staging main, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 13 hours in.

Server

In which region does dast staging main sit?

A region is not published by dast staging main. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 83.24.136.11:28015.

What Rust build does dast staging main run?

On Windows, dast staging main runs Rust network protocol 2635 and build 169289. Joining requires the same protocol on your game; Steam handles the update.

Is dast staging main up, and how steady is its uptime?

Offline at this refresh: dast staging main, last seen 26 hours ago. Of 168 hours in the last 7 full days, 24 were up: 14%. It entered Rust Server Analytics records on 18 October 2026.

Lists and tags

How should the tags on dast staging main be read?

Tags from dast staging main, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs169289 (Build): The game build is 169289; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature dast staging main?

The following Rust Server Analytics lists count dast staging main among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does dast staging main compare?

Player hours for the last seven days place dast staging main at #7,618, in the top 34% of the ranked field.

How many players does dast staging main carry?

The last sighting of dast staging main was 26 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 1 players.

Map and rules

How is dast staging main configured, and what rules apply?

Gather rate is not mentioned in the name of dast staging main. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on dast staging main: which one is it?

dast staging main uses a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto dast staging main?

In the Rust console (F1), enter client.connect 83.24.136.11:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169289,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs169289
Build The game build is 169289.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.