test
Offline 83.23.140.41:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 223 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 133 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 41 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test wipe?
With too few of its wipes on record, test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 15 hours ago the current world was made.
Server details
What is the hosting location of test?
A region is not published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 83.23.140.41:28015.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
How reliable is test, and is it online now?
Last seen 29 days 15 hours ago, test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Tags
Which meanings do the tags on test carry?
Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does test compare?
Player hours for the last seven days place test at #14,543, in the top 61% of the ranked field.
How many players does test carry?
test is offline at this refresh; the last contact was 29 days 15 hours ago.
Settings
What are the settings on test, and its rules?
No gather rate is given in the name of test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for test?
A procedural map, generated by the game, runs on test.
How to join
How can a player join test?
In the Rust console (F1), enter client.connect 83.23.140.41:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.